Docs for the Unity Asset Store, in one place.
A curated documentation hub for the packages real studios ship with. Each package has its own multi-page reference — clean writing, neutral voice, citations included.
Browse documentation
How these docs work
Pick a package and the left sidebar shows only its pages. Use the Packages menu in the top bar to switch to another package.
Code samples are C# targeting Unity 2020.3 LTS or later unless noted. Each overview carries an infobox with version, developer, license, and engine compatibility.
Every package is summarised in an encyclopedia voice with citations linking back to the upstream vendor documentation.
All packages
| Package | Category | Pages | Status | Summary |
|---|---|---|---|---|
| A* Pathfinding Project | AI | 12 | Published | Pathfinding system for Unity supporting grid, navmesh, and point graphs. |
| Cartoon FX Pack v2 | VFX | 13 | IN DEV | Over 100 stylized cartoon and comic effects, plus a built-in FX creator. |
| Cinemachine | Cameras | 11 | IN DEV | Procedural camera system for the Unity engine. |
| DOTween | Animation | 13 | IN QUEUE | Fast, type-safe object-oriented tween engine for Unity. |
| Odin Inspector and Serializer | Editor extensions | 12 | Published | Editor extension and serialization framework for Unity. |
What this site is
The documentation hub for the packages shipped on this site. Each package has its own multi-page reference covering setup, public API, licensing, and release history in a neutral, encyclopedia voice. It is intended as a complete reference for engineers and technical artists integrating these packages into their projects.