Level

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An overview of the level systems.

Classes

Class What it does
Box Singleton that defines the box boundaries and visual elements
BufferUI Singleton that displays the next candy to be spawned
Countdown Singleton that manages countdown logic and syncs it with animations
Counter Singleton that counts down when a candy goes out of bounds
Popup Displays a candy popup with sprite, scale, and animation
Progression Singleton that manages level progression and candy thumbnails
ScoreUI Singleton that displays, updates, and persists the score and high score
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