Essential Systems / Counter
Counter
Enjoying Essential Systems?Leave a reviewLearn to use the included counter.
Usage
public class Test : MonoBehaviour
{
private Counter counter;
private void Awake()
{
counter = new Counter(5); // 5 seconds
}
private void Update()
{
counter.Step(); // increments by Time.deltaTime
if (counter.Done()) // returns true when finished, then resets
{
Debug.Log("Counter is done");
}
}
}
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