Level Design Toolkit / Prefab brush
Prefab brush
Enjoying Level Design Toolkit?Leave a reviewPaint prefabs on surfaces. Can be used to e.g. place rocks, trees, general objects.
Make sure that you have
Always Refreshon in the Editor when using the Tool.
Setting up the tool
- Create a GameObject in the hierarchy.
- Attach the
Object Brush Toolcomponent.
Hover the properties to read more about what it does.
Preferences
Update Mode has two modes; Auto updates whenever you change any of the properties in the inspector. Use this carefully. Manual updates only when painting. When changing properties in the inspector, press the Update button under the component. You can also update it by pressing [LEFT-CONTROL] on your keyboard.
Using the tool
- Assign your objects you want to paint under the
Objectsproperty. - Set its
SizeandRotationand the chance for it to spawn this object if you have assigned multiple objects. - Change the brush size
HOLD [CTRL] + DRAG [LMB]and brush strengthHOLD [CTRL] + DRAG [RMB]. - Paint
HOLD [SHIFT + LMB]and eraseHOLD [SHIFT + RMB].
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