Candy Merge / Universal Settings

Universal Settings

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Learn to use the universal settings.

Every setting has a tooltip you can read if you hover over it for a couple of seconds.

How it works

  1. Open Candy Merge → _Config → Settings → Resources.
  2. Editor Settings are editor-specific settings such as what the starting scene should be whenever you press play in the editor only. This can be an effective way to test the game without needing to switch back to, for example, the menu scene every time before pressing play in the editor.

This does not affect builds of the game.

  1. Game Settings is currently empty, but allows you to expand upon it as needed.
  2. Runtime Settings is a collection of settings that will be read at runtime.
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