User

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An overview of the user systems.

Player

Class What it does
Player Manages the player's state and interactions with game elements
PlayerSettings ScriptableObject that holds all player settings
Score Manages the player's score

Movement

Class What it does
PlayerMovement Handles movement logic and updates the player's position based on input
MovementSettings ScriptableObject that defines the input method and movement speed
Movement Abstract base class for movement types
SimpleMovement Moves the player based on speed and time
NoMovement Keeps the player stationary
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